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AI Insights · Timothy · July 2025

Top 5 Slime Games Performance on Unified Platform in Europe Q2 2025

Explore the performance of the top 5 slime games in Europe for Q2 2025, with insights on downloads, revenue, and active users.

Top 5 Slime Games Performance on Unified Platform in Europe Q2 2025

In the second quarter of 2025, the top slime games in Europe showcased varied performance across downloads, revenue, and active user metrics. Here’s a breakdown based on data from Sensor Tower.

PlaySlime:Slime Simulator Game from Slime Simulator Studio saw a steady weekly revenue, peaking at approximately $12.6K in mid-April. Downloads peaked at 12.2K in the week of April 14, with active users consistently above 130K throughout the quarter.

My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a high download rate, reaching 21.5K in late April. Revenue peaked at $11.9K in early May, while active users saw a gradual decline from 146.9K to 132.6K.

I, Slime from Games Hub Hong Kong Limited, launched mid-quarter, recorded a significant initial download of 19.8K in its second week. Revenue started at $7.3K and gradually decreased to $2.1K by the end of June.

Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment maintained a modest revenue stream, with figures around $700 throughout the quarter, despite negligible download numbers.

Joy Slime: Stress Relief &ASMR from Slime Melody LLC showed consistent revenue, around $500 weekly, with minimal downloads reported.

These insights provide a snapshot of the slime games market in Europe, with further details available through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025